
If the debuff ends before BS hits, you gain Stamina some right away. * If you are hit with a Stamina debuff, you can still use Tab BS while having no Stamina. You won't want to run out of SP before the end, so you need really good knowledge of how the boss moves to time your Parry. ** For long runs you will want to manage your Flamebreaths and Parry. If you have enough DEF, spam those Chainswings and Blazing Spines. ** For short runs you don't need to be conservative with SP and Parry everything. * Blazing Spine is good to use during longer boss openings or while you are just out of range of the boss's attacks. * When Garb ends or while you don't need to save SP or if you haven't Garbed yet while you have a lot of SP, proceed with Chainswings, Blazing Spines (BS L BS) and Parry. You can also use directional keys to slowly move to avoid attacks during Chainswings. * Note that there are 4 types of Chainswings, two of them have a large displacement, so you can use that to avoid attacks. This is very useful in Redeemers if you do get hit with the debuff. * TabR can be used even if you have 0 Stamina or have a Stamina debuff. If you know the boss is about the attack, wait to parry if there is not enough time for another Chainswing. ** If not, TabR if the boss attacks during your Chainswing. * If you have enough DEF, tank the hits and Parry only when the timing of the boss attacks match your Parry so you don't waste time waiting. Outside of Garb, I Right Click, during Garb, I find it easier with the Mouse Wheel. ** In the Controls, I like to bind Mouse Wheel Down to Smash. *** BS during Garb costs 30 SP instead of 180 SP.
MIRI VINDICTUS PRIVATE SERVER PLUS
** If you run out of Stamina and the boss isn't going to let you Parry for Stamina, you can use BS to restore some Stamina (or use a Merc Recovery Potion Plus from events or VVIP). * Good time to use a Stamina Potion during Garb. *** Second method is harder and slower to do and messes up the camera, so I prefer to use the first unless Dash is on CD. Use a Phoenix Feather, use Garb almost right as you start using the Feather, if successful, Garb animation is cancelled but you are still using the Feather, so TabR out of that. ** 2) Have at least 1 Flamebreath available so you can use Tab instead of Dodge to keep Hydra. *** W for walk but it can be in any direction, here I used D instead of W. Try not to get hit during Dash as that stops it. But if you do cancel right away, you can use BS even if you don't have enough SP. So if you don't want to cancel right away for invulnerability timing reasons, you can delay pressing Shift. *** The cancel occurs when you hit Shift to start running. ** 1) Hold W the entire time, Dash, Garb, Shift. * Garb animation can be skipped two ways. * You generally want to use Garb as early as you can, you don't want to waste Garb time at the end if the boss dies, and you don't need to worry too much about SP management. * R spam can also be used to move around the map faster as well as to avoid some attacks that can't be Parried without needing to use Dodge. ** R spam does more damage and gains more SP if you get it to hit, you will need to learn which bosses and when to use it effectively. * While low on Flamebreath or already have 5 Stacks, LR or spam R to gain SP until 930 SP (or 1000 SP if no Waking Stone) for Garb. * Try to keep 1 Flamebreath remaining, unless you are going to use BS right away after it or if the boss is about to leave/die. * Parry while having 3-5 Stacks to use the Stack to gain SP and Stamina. Only Dodge when absolutely necessary or you know you can Parry again shortly after. Try to keep Hydra buff active by Parrying instead of Dodging. ** Hydra gives +20% Damage to Chainswings. * Parry whenever possible if you do not have Hydra, are low on SP so you need the Stack (you lose a Stack when you are hit), or are building up SP for Garb. Stacks = Wyvern Magic from Chainswing / Fiery Assault

(Not 22s CD reduction on Garb because you still can only use it once per Raid anyway or twice per Redeemers) * Reduce SP on Blazing Spine and Ancestral Garb. ** Cat in: Neamhain, All Level 90 raids, Claire, Eternal Elchulus

** Cat if fast run, but Paw if very slow run in: Dullahan, Arcana ** Paw in: Balor, Aes, Rupacitus, Macha, Agares, Brilliant Lugh, Selren, Marject, Aodhan, Caesar * With the nerf with Chainswing's SP 25 -> 15, Cat Statue Artifact is better in fast places which have no cutscenes, otherwise Paw is better, with a few exceptions.
